Concepting & Storyboarding

sanctuary

An original dance-film to be created at a historic church (circa 1875) located on Hermitage St. near Diamond Ave., in Grand Rapids, MI (USA).

Schedule

Pre-production: Fall (2024) to early Spring (2025)
Production: Spring and early Summer (2025)
Post-production: Summer (2025)

Treatment

EXT. CHURCH – AFTERNOON

Vintage Toyota LandCruiser approaches old church, parking in hectic manner, stopping vehicle on curb. Figures inside vehicle turn the crank on a small box then adjust its dials, finally setting the box on the dash. The figures emerge from vehicle wearing protective clothing and rag-tag gas masks; they remove a board on the door that is covered with spray painted numbers.

INT. CHURCH – AFTERNOON

The visitors make their way into foyer of church and snake around to the stairs and go up to the second floor pews, where they settle in and get some sleep.

TRANSITION

Time-lapse of sun traveling from outside the large stained-glass window.

INT. CHURCH – LATE NIGHT

in the evening with the light of the moon coming into the space, the visitor(s) notice a half dozen “people” seated but motionless in the pews. The visitors drop to the ground, shocked to realize that they had dropped their guard upon arriving to the space. They make their way downstairs to investigate and secure the area.

The rest of this sequence needs to be worked out with filmmakers because it involves a visual transformation from some sort of mannequin… to living, moving, sentient creatures that dance. Therefore it also has to be worked out with the choreographer(s) because it involves transitions to movement, and movement.

Lots of dramatic moments with music. Leading to the visitors attempting to take refuge in the ‘basement’ area, which is represented in black-and-white noir because it’s a null area, representing nothingness.

Epilogue

EXT. CHURCH – EARLY EVE

The null area (basement) results in the visitors being transformed into mannequins and placed in the pews, to take their ‘turn’ in this form… as an equal number of former mannequins are seen vaguely in the vehicle outside, pulling away.

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Visual Element:

Mannequins

Mannequins play a key visual element for the story. They represent a dynamic: trapped in time and place. But they seek to escape, when new visitors arrive, to take their place.

Below are some relevant real-world stories and images relating to mannequins.

Logistics: Getting us some mannequins

The mannequins we use don’t have to be (a) traditional, whole or pristine. Heather McGartland (IC Vintage) has a number of torsos and some limbs, and she’ll watch for new ones listed for sale. Maybe Seth has some heads, etc.

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Visual Element:

Mannequins

Mannequins play a key visual element for the story. They represent a dynamic: trapped in time and place. But they seek to escape, when new visitors arrive, to take their place.

Below are some relevant real-world stories and images relating to mannequins.

Logistics: Getting us some mannequins

The mannequins we use don’t have to be (a) traditional, whole or pristine. Heather McGartland (IC Vintage) has a number of torsos and some limbs, and she’ll watch for new ones listed for sale. Maybe Seth has some heads, etc.

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Story Element:

A Warning

At the beginning of the piece, the visitors pull up to the church and see a boarded up door with cryptic lines/dashes spray-painted on it. It’s a radio frequency. The visitors wind up their radio and tune in, hearing a break in static but no message. They exit the vehicle, and the message starts playing.

Full text of warning message, in several modern popular languages:

This place is a message, and part of a system of messages… pay attention to it!

Sending this message was important to us. We considered ourselves to be a powerful culture.

This place is not a place of honor… no highly esteemed deed is commemorated here… nothing valued is here.

What is here was dangerous and repulsive to us.

This message is a warning about danger.

The danger is in a particular location… it increases towards a center… the center of danger is here… of a particular size and shape, and below us.

The danger is still present, in your time, as it was in ours.

The danger is to the body, and it can kill.

The form of the danger is an emanation of energy.

The danger is unleashed only if you substantially disturb this place physically. This place is best shunned and left uninhabited.

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Origin of the warning

Scientists at a toxic waste repository sought to create messaging about its long-term dangers. The challenge: to create language that can be understood by future civilizations, thousands of years into the future. Site planners consult with linguists to ensure the warning is understandable by as many cultures as possible. This is why phrasing might seem “odd” for modern English speakers. Click here to read more.

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Origin of the warning

Scientists at a toxic waste repository sought to create messaging about its long-term dangers. The challenge: to create language that can be understood by future civilizations, thousands of years into the future. Site planners consult with linguists to ensure the warning is understandable by as many cultures as possible. This is why phrasing might seem “odd” for modern English speakers. Click here to read more.

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Story Elements:

Too far in

Right now – in the world we live in – it can be tempting to find a comforting place (sanctuary) and to blockade yourself inside the serene shelter. To go deeper and get truly stuck. But, when we find ourselves in circumstances like this, there can be danger in going too far inside. Drilling too deep, retreating too far from the outside layers of existence (reality).

This is why the visual representation of the exterior world, outside the church, must be done with a post-apocalyptic perspective. And it’s why the interior (sanctuary) can be represented in contrast to the outside world: it’s comforting and beautiful. And, it’s also why the lower levels, basement etc., must be represented as starkly harsh and without color/hue… it’s too deep.

Alternatively, we could draw on (or add) some themes related to theories that the world actually ended sometime between 2012-2017, and the majority of people “shifted” to a different dimension, while others are still trying to survive in the decaying remnants of the destroyed reality we once knew. The prevailing theories originate with CERN super-colliders having triggered some quantum/quark particles to split between their positive and negative quarks. It all sounds crazy AF but it’s real, and there’s even a theory tracing it all back to the murder of Harambe.

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Basic guide to avoiding eternal damnation:

Below is an illustration created as part of a “warning message” to appear outside of the toxic waste dump. As you can see, the emphasis on the danger of the lower levels… resembles Dante’s Inferno. All of which pertains to the basement in the church.

Click here to read the Wiki about the history of this waste site, the innovative leadership that created this cutting-edge messaging, and the process for how this message was created.

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Basic guide to avoiding eternal damnation:

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Below is an illustration created as part of a “warning message” to appear outside of the toxic waste dump. As you can see, the emphasis on the danger of the lower levels… resembles Dante’s Inferno. All of which pertains to the basement in the church.

Click here to read the Wiki about the history of this waste site, the innovative leadership that created this cutting-edge messaging, and the process for how this message was created.

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Visual Element:

Set Design

Industrial fans used to blow leaves and debris

Bodies on lawn across street been there a while for entrance shot. Could be mannequins? Could also be actual people with guns, who don’t move too much/fast so it’s open to interpretation.

Look up how to format screenplay for no dialogue all action movement

Any opportunity for a Legion like smokey ceramic doll drug metaphor?

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Visual Elements:

Filming

EXT ideas
  • Bodies on lawn across street
  • Tilt shift on opening
  • Compositing for ext?
  • Or just WB and smoke bombs?
INT ideas
  • Same model cameras sideXside during pivotal moment for instantaneous fps transition mid take (a la Blackhawk Down)

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Audio Elements:

Music

Can expunk incorporate a version of You Are My Sunshine that is true to the song? Bc that shit is dark and heavy and it could be fucking awesome, done right.

Whoever creates the music, and however it is made, we should be cognizant of the moments during filming when big audio changes are needed, big moments.

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Visual Elements:

Light/Color

  • Radical lighting changes after a while of setting expectations, out of nowhere.
  • Lighting changes can include quick bright/dark over several seconds, or strobe.
  • Right to left when first going inside, left to right when shit gets real
  • Model int/ext lighting in 3D software and/or AI of photos, intentionality
  • Rules: pick some and stick with them throughout the entire thing
Overarching lighting themes

Architecture of the mind – cruel world exterior, inward for sanctuary, but going too far inside can be its own hell.

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Visual Elements:

Basement

Basement: Night of the Hunter

It might be compelling to consider the looks that are created in The Night of the Hunter. Honestly DGAF about the movie, I don’t think I ever watched it with the sound on. But this thing they do, with the b&w parts, it’s really special. Random thought maybe it can lead somewhere.

Click to learn more about how Night of the Hunter was shot, and why they needed to draw on existing and logistical limitations to create something better, that enhances the storytelling.

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Visual Elements:

Photo/Film

If face/head stays ‘still’ while dancer is standing, moving arms (see photos) could VIDEO capture this effect by removing blocks of frames in consistent increments for a few seconds? Assuming the rest of the room and the rest of the dancer’s body wasn’t also transitioning or moving through space.

In the example video, you can see an example of multi-arms with still/strobe (below) but the challenge of course if finding a way to balance btw the dancers holding their head/neck still while movings arms, and removing enough frames to give it some zip.

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Visual Elements:

Strobe

And here’s another video about strobing, which is something we did with Amy at Hyatt’s using John’s big strobes at the old warehouse office off Bridge. But we just took stills, this is about finding something new to say with strobes and movement. Requiring innovation in the design of both lighting and dance.

Now watch the same effect over cranked (second clip, right). It’s not about copying, but as a jump-off point to see if we can come up with something new and even more interesting, based on these raw ingredients in the strobing examples.

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Storytelling Idea:

Movement

Beriozka

A few examples of the Beriozka style of dance/movement, not sure if it’s applicable or plausible, but it’s definitely dope AF.

Theory of confrontation and resolution

The 2-3 male/neutral presenting dancers who enter exchange an approach to interaction with the dancers (mannequins) who are already there: the inhabitants strike almost in a way that forces the visitors to dodge/group-up bc they’re being othered; meanwhile, the visitors try to interact in a way that is respectful and inviting to the inhabitants, as if they value them.

Gender

Visitors present male or androgynous, hosts present as feminine

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